Major events or the completion of major missions mark the end of one
Game and the beginning of another. For the players, the separation into
different "Games" is almost non-existent. However, when the Gamemaster
feels as though a portion of the storyline provided enough closure to be
a story all by itself, it becomes a "Game".
|GAME NUMBER(S)||TITLE||DESCRIPTION||PREVIEW & DRAMATIZATION|
|Romulans engineer the pretenses for war, but is it really that or something completely unexpected. This game introduces a new and troubled crew, haunted by their pasts and struggling with the present and to make it out alive.||click here!|